Fire Mage is a walking ranged, Human unit released with the original version of the game. It is a poor main team unit, but is frequently used in the Outland Battle, Spirit Highlands and Tower of Trials, especially with a 5* Pet, due to a very high damage output in longer battles.
Pet Couple (Phoenic)
- Make air units attack themselves and increase skill attack damage(Fire Bird Damage) by 2 times.
- Increase critical hit damage and rate of all units by 5% and increases the movement speed of all human units by 4%.
- Upon first appearing, can help ally units use skill attacks faster.
- When attacked, has a chance to make skill attack, and casts a barrier that defends against 99% of damage for a short period of time.
- General Attack: By summoning a strong fireball, deal tremendous damage to ground targets and neighboring enemies, stun enemies randomly
- Skill Attack: Summon a swarm of fire birds that attack mid-air and ground units, the enemies attacked by the fire birds will be stunned randomly
- Special Ability 1: None
|25||Own Attack Distance Increased||5%||9%|
|50||Quest Gold Increased||24%||28%|
|100||Own Critical Strike Rate Increased||3%||4%|
|200||Own Attack Power Increased||23%||31%|
|300||Own Critical Strike Damage Increased||70%||95%|
|500||Own Critical Strike Rate Increased||3%||4%|
|700||Own Attack Power Increased||23%||31%|
|900||Own Critical Strike Damage Increased||70%||95%|
|1100||One's(Own) Tribe's Attack Power Increased||50%||100%|
|1200||Own Attack Power Increased||100%||300%|
|1300||One's(Own) Tribe's Critical Strike Damage Increased||300%||700%|
|1500||One's(Own) Tribe's Attack Power Increased||1.50a%||3.00a%|
|1600||One's(Own) Tribe's Critical Strike Damage Increased||N/A||20.00a%|
|1700||One's(Own) Tribe's Attack Power Increased||N/A||147.00a%|
|1800||Ranged units' Critical Strike Damage Increased||N/A||210.00a%|
|1900||One's(Own) Tribe's Attack Power Increased||N/A||1.18b%|
|2000||One's(Own) Tribe's Critical Strike Damage Increased||N/A||2.20b%|
Italic rows are common Support Breakpoints.