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Elementalist is a walking ranged Elf unit released as part of the 9th Honor rotation. It provides Nature Resistance for the Swamp of Death Guild Raid and is an excellent support unit for Elf. Additionally the powerful stuns can make them incredibly powerful in the Battle Arena.

Pet Couple (Chichi)

With Bamba at 5* the unit becomes stronger and allows Tribe Fortification to apply from the Time Shop, greatly enhancing the Elf Tribe as a stage pushing team.

Unit Abilities

  • Normal Attack: Summon two small spirits of two different attribute to attack the enemy. (Squirrel: Slows enemy. Bird: Attack up to 3 enemies and stun them).
  • Skill Attack: Summon a giganctic spirit to knockback the enemies, blow them into the air and stun them.
  • Special Ability 1: Increases the basic speed of the game by 4% (8%), and increase movement speed of Undead and Orc units by 2% (5%), and their attack range by 3% (6%).
  • Special Ability 2: Appear near the enemy when first appearing and casts buff to increase the caster's movement speed and attack speed.
  • Special Ability 3: Unaffected by terrain above stage 10,000.
  • Special Ability 4: Detects cloaking.
  • Dimensional Binding 2 (Elf and Human): Increase the attack speed, movement speed and critical damage of Orc and Undead units in the Outland Battle by 5% (10%). Maximum 150%, applies from Time Shop.
  • Tribe Fortification: Increases Elf unit's ability (Attack, defense, HP) by 7 (15) levels. Increase Human unit's ability by 4 (8) levels. Maximum 150, NOT applied from Time Shop.
  • Nature Resistance: Increase Nature resistance by 50. (Applied from Time Shop, maximum from Elementalist unit is 2000).

Unit Skills

Level Skill Base Senior
25 One's(Own) Tribe's HP Increased 30% 50%
50 One's(Own) Tribe's Attack Power Increased 20% 27%
100 One's(Own) Tribe's Attack Power Increased 20% 27%
200 One's(Own) Tribe's Moving Speed Increased 1% 3%
300 One's(Own) Tribe's Critical Strike Damage Increased 40% 70%
500 One's(Own) Tribe's Moving Speed Increased 1% 3%
700 One's(Own) Tribe's Critical Strike Damage Increased 40% 70%
900 Own Attack Speed Increased 5% 10%
1100 All units' Attack Distance Increased 1% 1%
1200 One's(Own) Tribe's Critical Strike Rate Increased 1% 2%
1300 One's(Own) Tribe's Critical Strike Damage Increased 300% 600%
1500 One's(Own) Tribe's Critical Strike Damage Increased 2.60a% 5.20a%
1600 Ranged units' Attack Speed Increased N/A 2%
1700 Ranged units' Attack Power Increased N/A 360.00a%
1800 Ranged units' Attack Power Increased N/A 560.00a%
1900 One's(Own) Tribe's Critical Strike Damage Increased N/A 1.25b%
2000 One's(Own) Tribe's Critical Strike Damage Increased N/A 5.27b%

Italic rows are common Support Breakpoints.